War Scenarios

Check out the War Story Page to read the intro to this years. Scenario’s could change depending on number of fighters.

Years past, Radburne has had fun running ‘Stories’ and ‘Tales’ with our wars. And so we plan to reintroduce such fun this year.
Peasant archers are also a big part of our war so expect them to take part in some of the scenarios.

All Scenario’s are planned to be run three times
1st – Mixed heavy and archery – Radburne Defending, Raiders attacking
2nd – Mixed heavy and archery – Alternative reality – Raiders Defending and Radburne attacking.
3rd (Optional) – Heavy only – Radburne Defending, Raiders attacking

Scenario 1: Village Raid
Plot: A wave of Invaders rush from western border of Radburne, why they have come, no one knows, but destruction and raiding is on their agenda.
Scenario Outline:
Radburnians – Defend the Village, put out fires and kill all soldiers of the Vanguard.
Raiders – Set multiple buildings on fire with ‘torches’.
Scenario Rules:
Defenders : Two resurrections to simulate larger force
Raiders: Use torches to ignite designated targets.

Scenario 2: Convoy
Plot: changes based on who wins the previous scenario.
(Raiders won last scenario) – must defend a convoy heading back to a secure location, survivors and resources are to be protected. During this a small scouting party of humans have circled around to cut them off and plan an ambush.
(Radburnians won last Scenario) – The Raiders were slowed in their tracks and even held back. Now they aim to push more resources to the front lines to reinforce their troops. The Fae plan an ambush to stop such a thing from happening.
Scenario Objectives:
Convoying Force – The team with this objective must get from one point on the field to another (A to B).
Ambushing Force – This team’s objective is to attack the convoy and loot its resources.
Scenario Rules:
Ambushing Force get 2 resurrections to simulate larger force.
Convoy team gets 1 resurrection to help simulate a larger force.

Scenario 3: Defend the Keep – Fae Bastion
Plot: Though Radburnians have fought hard and valiantly, the overwhelming numbers of Humanities forces have pushed them back to a hidden Keep. A small contingent of Fae soldiers hold the line for reinforcements.
Scenario Outline:
Radburnians – Hold and defend the fort for 5 mins
Raiders – Enter the fort and kill all the defenders
Scenario Rules:
Radburnians: One Resurrection
Raiders: Two Resurrections.

Scenario 4: King of the Hill
Plot: Both sides have located an important landmark. Crossroads that lead deep into the heart of Radburne. This locations is a vital transportation route for both sides.
Scenario Objectives:
Both armies rush to hold the crossroads.
Scenario Rules:
To hold the cross roads the team must have more fighters inside the area than the opposing team.

Scenario 5: Steal the Pigs, Peasants and Medicine
Plot: The war has spread to a wide front across the region. Some areas once peaceful, now burn as villages are sacked, strong fortresses reduced to rubble, other areas have succumbed to a free for all as resources become scarce while the war rages on.
Scenario Objectives:
Food, medicine and resources are scarce and both armies now scour the landscape for whatever they can get their hands on.
Scenario Rules:
Both teams will hunt the field to gather resources to take back to their starting point.
Time of 5 mins – at the end resources will be tallied.
3 resurrections for both sides.
Those carrying resources cannot fight.

Scenario 5: Capture the Flags
Plot: Moral is important for any army, and those in this conflict are no different, to try and break it, a plan was created to steal the enemies banner, with hopes to low their fighting spirit.
Scenario Objectives:
Two flags, one for Radburne, one for the Raiders have been hidden on the field and both teams seek to claim them both.
Scenario Rules:
Two flags Hidden, as soon as one side has both the scenario ends.
Resurrections TBD.
Those carrying flags cannot fight.

Scenario 6: Rescue the Maidens
Plot: Unintentionally a group of Damsels have found themselves lost in the woods. Both sides have reason to find them. Radburnians wish to rescue their own, while the Raiders hope to capture them to interrogate them.
Scenario Objectives:
Radburne aims to rescue their lost citizens. While the Raiders want to capture and interrogate them.
Scenario Rules:
Both sides get a single resurrection.
They must pick up the peasant and carry to the starting zone. 
Those ‘saving damsels’ cannot fight while carrying.

Scenario 7: Sunday Risen – Zombies
Plot: In a final ditch effort to slow the invaders, a Gnome of ill repute casts a spell of resurrection, infesting the area with the risen corpse of the dead.
Scenario Objectives:
Hold out for 5 mins.
Scenario Rules:
Starting 2 zombies. One heavy and One archer.
Zombies can only be killed via head shots and chest (Heart shots), they ignore all wounds to arms and legs.

Scenario 8: Endless Resurrections
Plot: Fight till you are done
Scenario Objectives:
Have fun till you are done
Scenario Rules:
Biff till you are done